Znorux
姓名 | Derek Graham |
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Birthday | N/A |
Country | Mexico |
Team | Content Creator |
Derek “Znorux” Graham is a full-time content creator and streamer from Mexico.
鼠标
DPI | 1600 |
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Sensitivity | 0.5 |
eDPI | 800 |
Zoom Sensitivity | 1.00 |
Hz | 1000 |
Windows Sensitivity | 6 |
准星
Style | Classic Static |
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Follow Recoil | No |
Dot | No |
Length | 2.2 |
Thickness | 0.7 |
Gap | -0.6 |
Outline | No |
Outlinethickness | 1 |
Color | Green |
Red | 255 |
Green | 255 |
Blue | 255 |
Alpha | Yes |
Alpha Value | 255 |
T Style | No |
Deployed Weapon Gap | No |
Split Distance | 7 |
Fixed Gap | 3 |
Inner Split Alpha | 1 |
Outer Split Alpha | 0.5 |
Split Size Ratio | 0.5 |
Sniper Width | 0 |
视图模型
FOV | 68 |
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Offset X | 2.5 |
Offset Y | 2 |
Offset Z | -2 |
Presetpos | 0 |
Bob | False |
Bob
Lower Amt | 5 |
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Amt Lat | 0.1 |
Amt Vert | 0.1 |
Cycle | 0.98 |
视频设置
视频
Resolution | 1024x768 |
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Aspect Ratio | 4:3 |
Scaling Mode | Black Bars |
Brightness | 93% |
Display Mode | Fullscreen |
视频高级设置
Boost Player Contrast | Enabled |
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V-Sync | Disabled |
NVIDIA Reflex Low Latency | Enabled + Boost |
NVIDIA G-Sync | Disabled |
Maximum FPS In Game | 0 |
Multisampling Anti-Aliasing Mode | 2x MSAA |
Global Shadow Quality | Medium |
Dynamic Shadows | All |
Model / Texture Detail | Medium |
Texture Filtering Mode | Trilinear |
Shader Detail | Low |
Particle Detail | Medium |
Ambient Occlusion | Disabled |
High Dynamic Range | Performance |
FidelityFX Super Resolution | Disabled (Highest Quality) |
Hud
HUD Scale | 0.85 |
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HUD Color | Blue |
雷达
Radar Centers The Player | Yes |
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Radar is Rotating | Yes |
Toggle Shape With Scoreboard | Yes |
Radar Hud Size | 1 |
Radar Map Zoom | 0.25 |
Config
设备
装备
设备
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