syrsoN
姓名 | Florian Rische |
---|---|
Birthday | April 19, 1996 |
Country | Germany |
Team | BIG |
Florian “syrsoN” Rische was born on April 19, 1996 and is currently playing for BIG as an AWPer.
鼠标
DPI | 1600 |
---|---|
Sensitivity | 0.92 |
eDPI | 1472 |
Zoom Sensitivity | 1 |
Hz | 2000 |
Windows Sensitivity | 6 |
准星
Style | Classic Static |
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Follow Recoil | No |
Dot | No |
Length | 1.5 |
Thickness | 0.9 |
Gap | -3 |
Outline | No |
Outlinethickness | 1 |
Color | Green |
Red | 0 |
Green | 255 |
Blue | 165 |
Alpha | Yes |
Alpha Value | 255 |
T Style | No |
Deployed Weapon Gap | No |
Split Distance | 7 |
Fixed Gap | 3 |
Inner Split Alpha | 1 |
Outer Split Alpha | 0.5 |
Split Size Ratio | 0.5 |
Sniper Width | 0 |
视图模型
FOV | 68 |
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Offset X | 2.5 |
Offset Y | 0 |
Offset Z | -1.5 |
Presetpos | 2 |
Bob | False |
Bob
Lower Amt | 5 |
---|---|
Amt Lat | 0.10 |
Amt Vert | 0.10 |
Cycle | 0.98 |
视频设置
视频
Resolution | 1280x960 |
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Aspect Ratio | 4:3 |
Scaling Mode | Stretched |
Brightness | 80% |
Display Mode | Fullscreen |
视频高级设置
Boost Player Contrast | Disabled |
---|---|
V-Sync | Disabled |
NVIDIA Reflex Low Latency | Enabled |
NVIDIA G-Sync | Unknown |
Maximum FPS In Game | Unknown |
Multisampling Anti-Aliasing Mode | 4x MSAA |
Global Shadow Quality | High |
Dynamic Shadows | Unknown |
Model / Texture Detail | Low |
Texture Filtering Mode | Bilinear |
Shader Detail | Low |
Particle Detail | Low |
Ambient Occlusion | Medium |
High Dynamic Range | Quality |
FidelityFX Super Resolution | Disabled (Highest Quality) |
Hud
HUD Scale | 0.8 |
---|---|
HUD Color | Team Color |
雷达
Radar Centers The Player | Yes |
---|---|
Radar is Rotating | Yes |
Toggle Shape With Scoreboard | No |
Radar Hud Size | 0.88 |
Radar Map Zoom | 0.3 |
Config
设备
装备
设备
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