naitte
姓名 | João Maia |
---|---|
Birthday | November 5, 1997 |
Country | Brazil |
Team | ODDIK |
João “naitte” Maia was born on November 5, 1997 and is currently playing for ODDIK as a rifler.
鼠标
DPI | 800 |
---|---|
Sensitivity | 1.7 |
eDPI | 1360 |
Zoom Sensitivity | 1 |
Hz | 4000 |
Windows Sensitivity | 6 |
准星
Style | Classic Static |
---|---|
Follow Recoil | No |
Dot | No |
Length | 2 |
Thickness | 1 |
Gap | -3 |
Outline | No |
Outlinethickness | Unknown |
Color | Green |
Red | 0 |
Green | 255 |
Blue | 255 |
Alpha | Yes |
Alpha Value | 255 |
T Style | No |
Deployed Weapon Gap | No |
Split Distance | 3 |
Fixed Gap | -2 |
Inner Split Alpha | Unknown |
Outer Split Alpha | 1 |
Split Size Ratio | 1 |
Sniper Width | 1 |
视图模型
FOV | 68 |
---|---|
Offset X | 1 |
Offset Y | 1 |
Offset Z | -1 |
Presetpos | 1 |
Bob | Unknown |
Bob
Lower Amt | Unknown |
---|---|
Amt Lat | Unknown |
Amt Vert | Unknown |
Cycle | Unknown |
启动选项
视频设置
视频
Resolution | 1280x960 |
---|---|
Aspect Ratio | 4:3 |
Scaling Mode | Stretched |
Brightness | 100% |
Display Mode | Fullscreen |
视频高级设置
Boost Player Contrast | Disabled |
---|---|
V-Sync | Disabled |
NVIDIA Reflex Low Latency | Enabled |
NVIDIA G-Sync | Unknown |
Maximum FPS In Game | Unknown |
Multisampling Anti-Aliasing Mode | 4x MSAA |
Global Shadow Quality | High |
Dynamic Shadows | Unknown |
Model / Texture Detail | Medium |
Texture Filtering Mode | Anisotropic 4x |
Shader Detail | High |
Particle Detail | Low |
Ambient Occlusion | Medium |
High Dynamic Range | Quality |
FidelityFX Super Resolution | Disabled (Highest Quality) |
Hud
HUD Scale | 1 |
---|---|
HUD Color | Aqua |
雷达
Radar Centers The Player | Yes |
---|---|
Radar is Rotating | Yes |
Toggle Shape With Scoreboard | Yes |
Radar Hud Size | 1 |
Radar Map Zoom | 0.355 |
设备
装备
设备
微信扫描下方的二维码阅读本文