MistR
姓名 | Mikkel Thomsen |
---|---|
Birthday | April 22, 2004 |
Country | Denmark |
Team | Sashi |
Mikkel “MistR” Thomsen was born on April 22, 2004 and is currently playing for Sashi as a rifler.
鼠标
DPI | 600 |
---|---|
Sensitivity | 0.92 |
eDPI | 552 |
Zoom Sensitivity | 0.752412 |
Hz | 1000 |
Windows Sensitivity | 6 |
准星
Style | Classic Static |
---|---|
Follow Recoil | No |
Dot | No |
Length | 1.5 |
Thickness | 1 |
Gap | -5 |
Outline | No |
Outlinethickness | 1 |
Color | Cyan |
Red | 255 |
Green | 0 |
Blue | 0 |
Alpha | Yes |
Alpha Value | 255 |
T Style | No |
Deployed Weapon Gap | No |
Split Distance | 7 |
Fixed Gap | -9 |
Inner Split Alpha | 1 |
Outer Split Alpha | 0.5 |
Split Size Ratio | 0.3 |
Sniper Width | 0 |
视图模型
FOV | 68 |
---|---|
Offset X | 2.5 |
Offset Y | 1.1 |
Offset Z | -1.3 |
Presetpos | 0 |
Bob | False |
Bob
Lower Amt | 5 |
---|---|
Amt Lat | 0.1 |
Amt Vert | 0.1 |
Cycle | 0.98 |
启动选项
视频设置
视频
Resolution | 1680x1050 |
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Aspect Ratio | 16:10 |
Scaling Mode | Stretched |
Brightness | 130% |
Display Mode | Fullscreen |
视频高级设置
Boost Player Contrast | Unknown |
---|---|
V-Sync | Unknown |
NVIDIA Reflex Low Latency | Unknown |
NVIDIA G-Sync | Unknown |
Maximum FPS In Game | Unknown |
Multisampling Anti-Aliasing Mode | Unknown |
Global Shadow Quality | Unknown |
Dynamic Shadows | Unknown |
Model / Texture Detail | Unknown |
Texture Filtering Mode | Unknown |
Shader Detail | Unknown |
Particle Detail | Unknown |
Ambient Occlusion | Unknown |
High Dynamic Range | Unknown |
FidelityFX Super Resolution | Unknown |
Hud
HUD Scale | 0.85 |
---|---|
HUD Color | Team Color |
雷达
Radar Centers The Player | Yes |
---|---|
Radar is Rotating | Yes |
Toggle Shape With Scoreboard | Yes |
Radar Hud Size | 1 |
Radar Map Zoom | .7 |
Config
设备
装备
设备
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