hfah
姓名 | Oskar Wroński |
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Birthday | August 4, 2006 |
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Country | Poland
|
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Team | Apogee |
Oskar “hfah” Wroński is a professional Counter-Strike 2 player who is currently playing for Apogee as a rifler.
鼠标
DPI |
400 |
Sensitivity |
1.4 |
eDPI |
560.00 |
Zoom Sensitivity |
1 |
Hz |
1000 |
Windows Sensitivity |
6 |
准星
Style |
Classic Static |
Follow Recoil |
No |
Dot |
No |
Length |
0.9 |
Thickness |
0.9 |
Gap |
-4.2 |
Outline |
No |
Outlinethickness |
1 |
Color |
Custom |
Red |
255 |
Green |
255 |
Blue |
255 |
Alpha |
Yes |
Alpha Value |
255 |
T Style |
No |
Deployed Weapon Gap |
No |
Split Distance |
2 |
Fixed Gap |
-9 |
Inner Split Alpha |
1 |
Outer Split Alpha |
0.3 |
Split Size Ratio |
0 |
Sniper Width |
1 |
视图模型
FOV |
68 |
Offset X |
2.5 |
Offset Y |
2 |
Offset Z |
-2 |
Presetpos |
4 |
Bob |
Unknown |
Bob
Lower Amt |
Unknown |
Amt Lat |
Unknown |
Amt Vert |
Unknown |
Cycle |
Unknown |
视频设置
视频
Resolution |
1280x960 |
Aspect Ratio |
4:3 |
Scaling Mode |
Stretched |
Brightness |
110% |
Display Mode |
Fullscreen |
视频高级设置
Boost Player Contrast |
Enabled |
V-Sync |
Disabled |
NVIDIA Reflex Low Latency |
Enabled |
NVIDIA G-Sync |
Disabled |
Maximum FPS In Game |
0 |
Multisampling Anti-Aliasing Mode |
4x MSAA |
Global Shadow Quality |
High |
Dynamic Shadows |
All |
Model / Texture Detail |
Low |
Texture Filtering Mode |
Anisotropic 4x |
Shader Detail |
Low |
Particle Detail |
Low |
Ambient Occlusion |
Disabled |
High Dynamic Range |
Quality |
FidelityFX Super Resolution |
Disabled (Highest Quality) |
Hud
HUD Scale |
1 |
HUD Color |
Blue |
雷达
Radar Centers The Player |
Yes |
Radar is Rotating |
Yes |
Toggle Shape With Scoreboard |
Yes |
Radar Hud Size |
1 |
Radar Map Zoom |
0.35 |
Config
设备
设备
jcobbb
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