【CS2】2023年12月7日更新日志 多处动画系统优化

反恐精英2(CS2)2023年12月7日更新日志

[GAMEPLAY]

– Fixed an issue where the player’s shadow would sometimes show the incorrect animation state.
– Weapon switching after releasing the fire button(s) will no longer cancel grenade throws (but round restart will)
– Various animation system optimizations.
– Various minor bug fixes to demo playback.

【游戏玩法】

- 修复了玩家的影子有时会显示不正确的动画状态的问题;
- 释放开火键后切换武器将不再取消扔出投掷物(但回合重新开始会取消投掷)
- 多处动画系统优化;
- 多处DEMO回放错误修复;

[UI]

– Fixed a bug where starting pistols weren’t showing in the Pistols tab of the Equipment view.
– Fixed an issue where silencers would not be shown on weapons when held by characters in the UI.

【UI】

- 修复了起始手枪未显示在装备界面的手枪选项卡中的错误;
- 修复了当UI中的角色持有武器时,消音器未显示在武器上的问题;

[MAPS]

Mirage
– Fixed a gap under the door at Middle.

【地图】

荒漠迷城
- 修复了中路的门下方的缝隙;

Anubis
– Added a grenade clip to the wall at Bridge.

阿努比斯
- 在中路桥的墙上增加了投掷物碰撞模型;

Vertigo
– Changed the collision properties on railings to emit the correct footstep sounds.

殒命大厦
- 更改了栏杆的碰撞属性,以发出正确的脚步声;

Nuke
– Fix for the sun material not blooming and adjusted the size of the material.
– Cleaned up redundant skins on metal_door models to prevent workshop mappers hitting fatal errors for missing assets.
– Fixed a visibility bug at Garage when looking towards Hell.
– Changed the collision properties on railings to emit the correct footstep sounds.

核子危机
- 修复了太阳材质不产生泛光的问题,并调整了材质的大小;
- 清理了铁门模型上多余的皮肤,以避免创意工坊地图编辑器因丢失素材而出现致命错误;
- 修复了从大仓观察三楼下的可见度错误;
- 更改了栏杆的碰撞属性,以发出正确的脚步声;

Inferno
– Changed the collision properties on railings to emit the correct footstep sounds.
– Fixed an issue where some chimney models would disappear in the skybox.

炼狱小镇
- 更改了栏杆的碰撞属性,以发出正确的脚步声;
- 修复了一些烟囱模型会在Skybox中消失的问题;

Dust2
– Changed the collision properties on railings to emit the correct footstep sounds.

炙热沙城2
- 更改了栏杆的碰撞属性,以发出正确的脚步声。 作者:内格夫CSGO https://www.bilibili.com/read/cv28354581/?spm_id_from=top_right_bar_window_dynamic.content.click 出处:bilibili



微信扫描下方的二维码阅读本文


已发布

分类

来自

标签: